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Gameready character rendered in UE5.  Model made in zBrush, textured in Substance Painter and Photoshop. Clothes created in Marvelous Designer, shoes created by photoscan in Reality capture. Hair made in xGen, Maya.

unreal_logo_0.png
zBrush3.png
maya.png
bfb9d59b5074cba7b27f4dca62fb2cb313f9a273.png
512x512bb.jpg
Substance_Painter_Icon.png
photoshop.png
LS_M2MH_Pose1._(2)0025
LS_M2MH_Pose1._(6)0024

Realtime render test using Metahuman facerig

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