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My application for a 3D Artist intern position at Hazeligt Studios where I worked 3D Artist role on their new project "It takes Two".
Made in 3 days. Block-out in ZBrush, lowpoly and UVs made in Maya. Handpainted textures in Substance Painter.
Rendered in UE4.

zBrush3.png
maya.png
Substance_Painter_Icon.png
unreal_logo_0.png

Some of the assets created during my internship

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